dojo.provide("dijit.form._FormMixin");

dojo.declare("dijit.form._FormMixin", null,
	{
	// summary:
	//		Mixin for containers of form widgets (i.e. widgets that represent a single value
	//		and can be children of a <form> node or dijit.form.Form widget)
	// description:
	//		Can extract all the form widgets
	//		values and combine them into a single javascript object, or alternately
	//		take such an object and set the values for all the contained
	//		form widgets

/*=====
    // value: Object
	//		Name/value hash for each form element.
	//		If there are multiple elements w/the same name, value is an array,
	//		unless they are radio buttons in which case value is a scalar since only
	//		one can be checked at a time.
	//
	//		If the name is a dot separated list (like a.b.c.d), it's a nested structure.
	//		Only works on widget form elements.
	// example:
	//	| { name: "John Smith", interests: ["sports", "movies"] }
=====*/

	//	TODO:
	//	* Repeater
	//	* better handling for arrays.  Often form elements have names with [] like
	//	* people[3].sex (for a list of people [{name: Bill, sex: M}, ...])
	//
	//

		reset: function(){
			dojo.forEach(this.getDescendants(), function(widget){
				if(widget.reset){
					widget.reset();
				}
			});
		},

		validate: function(){
			// summary:
			//		returns if the form is valid - same as isValid - but
			//			provides a few additional (ui-specific) features.
			//			1 - it will highlight any sub-widgets that are not
			//				valid
			//			2 - it will call focus() on the first invalid
			//				sub-widget
			var didFocus = false;
			return dojo.every(dojo.map(this.getDescendants(), function(widget){
				// Need to set this so that "required" widgets get their
				// state set.
				widget._hasBeenBlurred = true;
				var valid = widget.disabled || !widget.validate || widget.validate();
				if(!valid && !didFocus){
					// Set focus of the first non-valid widget
					dijit.scrollIntoView(widget.containerNode || widget.domNode);
					widget.focus();
					didFocus = true;
				}
	 			return valid;
	 		}), function(item){ return item; });
		},

		setValues: function(val){
			dojo.deprecated(this.declaredClass+"::setValues() is deprecated. Use attr('value', val) instead.", "", "2.0");
			return this.attr('value', val);
		},
		_setValueAttr: function(/*object*/obj){
			// summary:
			//		Fill in form values from according to an Object (in the format returned by attr('value'))

			// generate map from name --> [list of widgets with that name]
			var map = { };
			dojo.forEach(this.getDescendants(), function(widget){
				if(!widget.name){ return; }
				var entry = map[widget.name] || (map[widget.name] = [] );
				entry.push(widget);
			});

			for(var name in map){
				if(!map.hasOwnProperty(name)){
					continue;
				}
				var widgets = map[name],						// array of widgets w/this name
					values = dojo.getObject(name, false, obj);	// list of values for those widgets

				if(values === undefined){
					continue;
				}
				if(!dojo.isArray(values)){
					values = [ values ];
				}
				if(typeof widgets[0].checked == 'boolean'){
					// for checkbox/radio, values is a list of which widgets should be checked
					dojo.forEach(widgets, function(w, i){
						w.attr('value', dojo.indexOf(values, w.value) != -1);
					});
				}else if(widgets[0].multiple){
					// it takes an array (e.g. multi-select)
					widgets[0].attr('value', values);
				}else{
					// otherwise, values is a list of values to be assigned sequentially to each widget
					dojo.forEach(widgets, function(w, i){
						w.attr('value', values[i]);
					});
				}
			}

			/***
			 * 	TODO: code for plain input boxes (this shouldn't run for inputs that are part of widgets)

			dojo.forEach(this.containerNode.elements, function(element){
				if(element.name == ''){return};	// like "continue"
				var namePath = element.name.split(".");
				var myObj=obj;
				var name=namePath[namePath.length-1];
				for(var j=1,len2=namePath.length;j<len2;++j){
					var p=namePath[j - 1];
					// repeater support block
					var nameA=p.split("[");
					if(nameA.length > 1){
						if(typeof(myObj[nameA[0]]) == "undefined"){
							myObj[nameA[0]]=[ ];
						} // if

						nameIndex=parseInt(nameA[1]);
						if(typeof(myObj[nameA[0]][nameIndex]) == "undefined"){
							myObj[nameA[0]][nameIndex] = { };
						}
						myObj=myObj[nameA[0]][nameIndex];
						continue;
					} // repeater support ends

					if(typeof(myObj[p]) == "undefined"){
						myObj=undefined;
						break;
					};
					myObj=myObj[p];
				}

				if(typeof(myObj) == "undefined"){
					return;		// like "continue"
				}
				if(typeof(myObj[name]) == "undefined" && this.ignoreNullValues){
					return;		// like "continue"
				}

				// TODO: widget values (just call attr('value', ...) on the widget)

				// TODO: maybe should call dojo.getNodeProp() instead
				switch(element.type){
					case "checkbox":
						element.checked = (name in myObj) &&
							dojo.some(myObj[name], function(val){ return val == element.value; });
						break;
					case "radio":
						element.checked = (name in myObj) && myObj[name] == element.value;
						break;
					case "select-multiple":
						element.selectedIndex=-1;
						dojo.forEach(element.options, function(option){
							option.selected = dojo.some(myObj[name], function(val){ return option.value == val; });
						});
						break;
					case "select-one":
						element.selectedIndex="0";
						dojo.forEach(element.options, function(option){
							option.selected = option.value == myObj[name];
						});
						break;
					case "hidden":
					case "text":
					case "textarea":
					case "password":
						element.value = myObj[name] || "";
						break;
				}
	  		});
	  		*/
		},

		getValues: function(){
			dojo.deprecated(this.declaredClass+"::getValues() is deprecated. Use attr('value') instead.", "", "2.0");
			return this.attr('value');
		},
		_getValueAttr: function(){
			// summary:
			// 		Returns Object representing form values.
			// description:
			//		Returns name/value hash for each form element.
			//		If there are multiple elements w/the same name, value is an array,
			//		unless they are radio buttons in which case value is a scalar since only
			//		one can be checked at a time.
			//
			//		If the name is a dot separated list (like a.b.c.d), creates a nested structure.
			//		Only works on widget form elements.
			// example:
			//		| { name: "John Smith", interests: ["sports", "movies"] }

			// get widget values
			var obj = { };
			dojo.forEach(this.getDescendants(), function(widget){
				var name = widget.name;
				if(!name || widget.disabled){ return; }

				// Single value widget (checkbox, radio, or plain <input> type widget
				var value = widget.attr('value');

				// Store widget's value(s) as a scalar, except for checkboxes which are automatically arrays
				if(typeof widget.checked == 'boolean'){
					if(/Radio/.test(widget.declaredClass)){
						// radio button
						if(value !== false){
							dojo.setObject(name, value, obj);
						}else{
							// give radio widgets a default of null
							value = dojo.getObject(name, false, obj);
							if(value === undefined){
								dojo.setObject(name, null, obj);
							}
						}
					}else{
						// checkbox/toggle button
						var ary=dojo.getObject(name, false, obj);
						if(!ary){
							ary=[];
							dojo.setObject(name, ary, obj);
						}
						if(value !== false){
							ary.push(value);
						}
					}
				}else{
					var prev=dojo.getObject(name, false, obj);
					if(typeof prev != "undefined"){
						if(dojo.isArray(prev)){
							prev.push(value);
						}else{
							dojo.setObject(name, [prev, value], obj);
						}
					}else{
						// unique name
						dojo.setObject(name, value, obj);
					}
				}
			});

			/***
			 * code for plain input boxes (see also dojo.formToObject, can we use that instead of this code?
			 * but it doesn't understand [] notation, presumably)
			var obj = { };
			dojo.forEach(this.containerNode.elements, function(elm){
				if(!elm.name)	{
					return;		// like "continue"
				}
				var namePath = elm.name.split(".");
				var myObj=obj;
				var name=namePath[namePath.length-1];
				for(var j=1,len2=namePath.length;j<len2;++j){
					var nameIndex = null;
					var p=namePath[j - 1];
					var nameA=p.split("[");
					if(nameA.length > 1){
						if(typeof(myObj[nameA[0]]) == "undefined"){
							myObj[nameA[0]]=[ ];
						} // if
						nameIndex=parseInt(nameA[1]);
						if(typeof(myObj[nameA[0]][nameIndex]) == "undefined"){
							myObj[nameA[0]][nameIndex] = { };
						}
					} else if(typeof(myObj[nameA[0]]) == "undefined"){
						myObj[nameA[0]] = { }
					} // if

					if(nameA.length == 1){
						myObj=myObj[nameA[0]];
					} else{
						myObj=myObj[nameA[0]][nameIndex];
					} // if
				} // for

				if((elm.type != "select-multiple" && elm.type != "checkbox" && elm.type != "radio") || (elm.type == "radio" && elm.checked)){
					if(name == name.split("[")[0]){
						myObj[name]=elm.value;
					} else{
						// can not set value when there is no name
					}
				} else if(elm.type == "checkbox" && elm.checked){
					if(typeof(myObj[name]) == 'undefined'){
						myObj[name]=[ ];
					}
					myObj[name].push(elm.value);
				} else if(elm.type == "select-multiple"){
					if(typeof(myObj[name]) == 'undefined'){
						myObj[name]=[ ];
					}
					for(var jdx=0,len3=elm.options.length; jdx<len3; ++jdx){
						if(elm.options[jdx].selected){
							myObj[name].push(elm.options[jdx].value);
						}
					}
				} // if
				name=undefined;
			}); // forEach
			***/
			return obj;
		},

		// TODO: ComboBox might need time to process a recently input value.  This should be async?
	 	isValid: function(){
	 		// summary:
	 		//		Returns true if all of the widgets are valid

	 		// This also populate this._invalidWidgets[] array with list of invalid widgets...
	 		// TODO: put that into separate function?   It's confusing to have that as a side effect
	 		// of a method named isValid().

			this._invalidWidgets = dojo.filter(this.getDescendants(), function(widget){
				return !widget.disabled && widget.isValid && !widget.isValid();
	 		});
			return !this._invalidWidgets.length;
		},


		onValidStateChange: function(isValid){
			// summary:
			//		Stub function to connect to if you want to do something
			//		(like disable/enable a submit button) when the valid
			//		state changes on the form as a whole.
		},

		_widgetChange: function(widget){
			// summary:
			//		Connected to a widget's onChange function - update our
			//		valid state, if needed.
			var isValid = this._lastValidState;
			if(!widget || this._lastValidState === undefined){
				// We have passed a null widget, or we haven't been validated
				// yet - let's re-check all our children
				// This happens when we connect (or reconnect) our children
				isValid = this.isValid();
				if(this._lastValidState === undefined){
					// Set this so that we don't fire an onValidStateChange
					// the first time
					this._lastValidState = isValid;
				}
			}else if(widget.isValid){
				this._invalidWidgets = dojo.filter(this._invalidWidgets || [], function(w){
					return (w != widget);
				}, this);
				if(!widget.isValid() && !widget.attr("disabled")){
					this._invalidWidgets.push(widget);
				}
				isValid = (this._invalidWidgets.length === 0);
			}
			if(isValid !== this._lastValidState){
				this._lastValidState = isValid;
				this.onValidStateChange(isValid);
			}
		},

		connectChildren: function(){
			// summary:
			//		Connects to the onChange function of all children to
			//		track valid state changes.  You can call this function
			//		directly, ex. in the event that you programmatically
			//		add a widget to the form *after* the form has been
			//		initialized.
			dojo.forEach(this._changeConnections, dojo.hitch(this, "disconnect"));
			var _this = this;

			// we connect to validate - so that it better reflects the states
			// of the widgets - also, we only connect if it has a validate
			// function (to avoid too many unneeded connections)
			var conns = this._changeConnections = [];
			dojo.forEach(dojo.filter(this.getDescendants(),
				function(item){ return item.validate; }
			),
			function(widget){
				// We are interested in whenever the widget is validated - or
				// whenever the disabled attribute on that widget is changed
				conns.push(_this.connect(widget, "validate",
									dojo.hitch(_this, "_widgetChange", widget)));
				conns.push(_this.connect(widget, "_setDisabledAttr",
									dojo.hitch(_this, "_widgetChange", widget)));
			});

			// Call the widget change function to update the valid state, in
			// case something is different now.
			this._widgetChange(null);
		},

		startup: function(){
			this.inherited(arguments);
			// Initialize our valid state tracking.  Needs to be done in startup
			// because it's not guaranteed that our children are initialized
			// yet.
			this._changeConnections = [];
			this.connectChildren();
		}
	});

